﻿package Classes{
	import flash.display.*;
	import flash.text.*;
	import flash.events.*;
	import flash.utils.*;

	public class GameSettings{
		static public const tileWidth = 400;
		static public const tileHeight = 240;
		static public const sceneWidth:int = 400;
		static public const sceneHeight:int = 480;
		static public const numTile:int = 3;
		static public const stagespeed:int = 1;
		
		static public const ScoreBonus:int = 50000;
		
		static public const FullLife:Number = 50;		
		static public const FullEnergy:Number = 180;
		static public const StartNum:int = 3;
	}
}